<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom"><title type="text">博客园_土豆皮</title><subtitle type="text">我只剩下一件行李和一台手提电脑。我可以去任何地方，爱上任何人，开始任何一种生活……无需胆怯。</subtitle><id>http://feed.cnblogs.com/blog/u/24114/rss</id><updated>2009-06-27T14:58:23Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><generator>CNBlogs BlogServer</generator><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/"/><link rel="self" type="application/atom+xml" href="http://feed.cnblogs.com/blog/u/24114/rss"/><entry><id>http://www.cnblogs.com/zzgfly/archive/2009/06/27/1512454.html</id><title type="text">Defining Python Source Code Encodings</title><summary type="text">Abstract This PEP proposes to introduce a syntax to declare the encoding of a Python source file. The encoding information is then used by the Python parser to interpret the file using the given encod...</summary><published>2009-06-27T14:57:00Z</published><updated>2009-06-27T14:57:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2009/06/27/1512454.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2009/06/27/1512454.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2009/06/18/1505840.html</id><title type="text">AnimateWindow函数实现窗口动画效果</title><summary type="text">一个基础实例 BOOLAnimateWindow( HWNDhwnd, DWORDdwTime, DWORDdwFlags ); 　　hWnd：指定产生动画窗口的句柄； 　　dwTime：指明动画持续的时间(以微秒计)，完成一个动画的标准时间为200微秒； 　　dwFags：指定动画类型。这个参数可以是一个或多个标志的组合。 dwFlags: 　　AW_SLIDE：使用滑动类型。缺省为滚动类型。使...</summary><published>2009-06-18T06:55:00Z</published><updated>2009-06-18T06:55:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2009/06/18/1505840.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2009/06/18/1505840.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2009/06/17/1505423.html</id><title type="text">关于srandom和random</title><summary type="text">在vc++中程序中用了srandom()和random()，头文件为stdlib.h,但编译出现错误error C3861: &amp;#8220;srandom&amp;#8221;: 找不到标识符。  原因是现在vc++编译器的库函数中没有randomize()和random()，分别用srand()和rand()代替了。 #include &amp;lt;time.h&amp;gt; //定义关于时间的函数  一般在用到t...</summary><published>2009-06-17T15:59:00Z</published><updated>2009-06-17T15:59:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2009/06/17/1505423.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2009/06/17/1505423.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2009/06/17/1505422.html</id><title type="text">Visual C++2008 C++ TR1 随机数编程笔记</title><summary type="text">At the core of any pseudorandom number generation software is a routine for generating uniformly distributed random integers. In C++ TR1 you have your choice of several core generators that it calls &amp;...</summary><published>2009-06-17T15:58:00Z</published><updated>2009-06-17T15:58:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2009/06/17/1505422.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2009/06/17/1505422.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2009/02/24/Win_msg_handle.html</id><title type="text">WinAPI编程基础 之 消息分流器</title><summary type="text">文章作者：Bideyore[E.S.T]信息来源：邪恶八进制 中国（http://www.eviloctal.com/）对于熟悉Win API编程的同志们来说，windowsx.h这个头文件应该不会太陌生吧，这次要讲的内容就来自这个windowsx.h头文件。经常能在msdn上查到这样一些函数，明明是个函数，而且模样长得和一般的api函数也一样一样的，可却叫做macro，为什么呢？留意一下函数使用...</summary><published>2009-02-23T16:17:00Z</published><updated>2009-02-23T16:17:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2009/02/24/Win_msg_handle.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2009/02/24/Win_msg_handle.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2009/02/21/Resharper_Shortcut_key.html</id><title type="text">Resharper的快捷键</title><summary type="text">Resharper快捷键</summary><published>2009-02-21T08:12:00Z</published><updated>2009-02-21T08:12:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2009/02/21/Resharper_Shortcut_key.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2009/02/21/Resharper_Shortcut_key.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2007/07/21/826141.html</id><title type="text">[转].NET逆向技术浅谈</title><summary type="text">如果你不懂.net逆向，又对它感兴趣，又不靠破程序吃饭，请进！</summary><published>2007-07-20T18:13:00Z</published><updated>2007-07-20T18:13:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2007/07/21/826141.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2007/07/21/826141.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2007/07/21/826139.html</id><title type="text">[转].Net CLR 扩展PE结构分析</title><summary type="text">本系列文章，将从系统层角度，通过对MS.Net   CLR架构对PE映像结构的扩展的分析，解析MS.Net   CLR架构的底层部分运行机制，帮助读者从更深层次理解CLR中某些重要概念</summary><published>2007-07-20T17:55:00Z</published><updated>2007-07-20T17:55:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2007/07/21/826139.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2007/07/21/826139.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2007/07/15/818426.html</id><title type="text">关于Thread.Sleep(0)</title><summary type="text">Thread.Sleep(0) 表示挂起0毫秒，你可能觉得没作用，你要写Thread.Sleep(1000) 就有感觉了。似乎毫无意义。</summary><published>2007-07-14T18:29:00Z</published><updated>2007-07-14T18:29:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2007/07/15/818426.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2007/07/15/818426.html"/></entry><entry><id>http://www.cnblogs.com/zzgfly/archive/2007/07/14/818320.html</id><title type="text">Enterprise Library系列文章回顾与总结[链接]</title><summary type="text">TerryLee 前辈整理的：Enterprise Library系列文章回顾与总结</summary><published>2007-07-14T14:39:00Z</published><updated>2007-07-14T14:39:00Z</updated><author><name>土豆皮</name><uri>http://www.cnblogs.com/zzgfly/</uri></author><link rel="alternate" href="http://www.cnblogs.com/zzgfly/archive/2007/07/14/818320.html"/><link rel="alternate" type="text/html" href="http://www.cnblogs.com/zzgfly/archive/2007/07/14/818320.html"/></entry></feed>
